-free Ugc- Obby For Ugc- Op Script -auto Obby-... » (HIGH-QUALITY)

-- Create remote events (if not exist) local remoteEvent = Instance.new("RemoteEvent") remoteEvent.Name = "UGCRewardEvent" remoteEvent.Parent = ReplicatedStorage

remote.OnClientEvent:Connect(function(assetId, message) -- Attempt to give UGC via MarketplaceService local MarketplaceService = game:GetService("MarketplaceService") local success, err = pcall(function() MarketplaceService:PromptGamePassPurchase(player, assetId) end) if not success then warn("UGC prompt failed: ", err) -- Fallback: give a developer product or notify game:GetService("StarterGui"):SetCore("SendNotification", Title = "UGC Obby"; Text = "Contact owner to receive: " .. tostring(assetId); Duration = 5; ) else game:GetService("StarterGui"):SetCore("SendNotification", Title = "UGC Obby"; Text = message; Duration = 5; ) end end) ]] -FREE UGC- Obby For UGC- OP SCRIPT -AUTO OBBY-...

-- Run on startup and when new parts are added scanObby() workspace.DescendantAdded:Connect(function(desc) if desc:IsA("BasePart") then if desc.Name:lower():find("checkpoint") then scanObby() elseif desc.Name:lower():find("kill") then scanObby() elseif desc.Name:lower():find("win") then scanObby() end end end) -- Create remote events (if not exist) local

Here’s a ready-to-use for Roblox, designed for a FREE UGC experience. This script automatically handles an obstacle course (obby) with checkpoints, kill parts, win rewards, and UGC delivery logic. 🔧 Full Script (Place in ServerScriptService or a Script inside the workspace) --[[ FREE UGC OBBY SCRIPT - Auto obby handling - Checkpoints & kill parts - UGC reward on win - Works with any UGC asset ID ]] local UGC_ASSET_ID = 1234567890 -- CHANGE THIS to your UGC item ID local REWARD_MESSAGE = "🎁 You won a free UGC item! Check your inventory." 🔧 Full Script (Place in ServerScriptService or a