Gameprocesswatcher.cpp May 2026
// Process selection bool setProcessByName(const std::string& processName); bool setProcessById(DWORD processId);
bool GameProcessWatcher::startWatching(int intervalMs) m_hProcess == nullptr) m_lastError = "No valid process selected"; return false; if (m_isWatching) return true; // Already watching m_checkInterval = intervalMs; m_isWatching = true; m_watchThread = std::thread(&GameProcessWatcher::watchLoop, this); return true; gameprocesswatcher.cpp
GameProcessWatcher::GameProcessWatcher() : m_hProcess(nullptr) , m_processId(0) , m_isWatching(false) , m_checkInterval(1000) bool setProcessById(DWORD processId)
