Heroes Battlegrounds Script ✰

void Start() { player = GameObject.FindGameObjectWithTag("Player").transform; initialPosition = transform.position; }

Vector3 movement = new Vector3(horizontal, 0, vertical); Heroes Battlegrounds Script

private void Update() { // Movement Input float horizontal = Input.GetAxis("Horizontal"); float vertical = Input.GetAxis("Vertical"); void Start() { player = GameObject

void Update() { float distanceToPlayer = Vector3.Distance(transform.position, player.position); initialPosition = transform.position