Lt1 Save Editor Info

def load(self): """Load LT1 save file into memory.""" if not os.path.exists(self.filepath): raise FileNotFoundError(f"Save file not found: {self.filepath}") with open(self.filepath, 'rb') as f: self.data = bytearray(f.read()) self._detect_offsets() return True

print("\nOptions:") print("1. Set money") print("2. Unlock all cars") print("3. Both") choice = input("Choose (1/2/3): ").strip() lt1 save editor

print(f"\nCurrent money: ${editor.get_money():,}") def load(self): """Load LT1 save file into memory

def save(self, output_path=None): """Write modified save back to disk.""" if output_path is None: output_path = self.filepath + ".modded" with open(output_path, 'wb') as f: f.write(self.data) print(f"Saved to: {output_path}") def main(): print("=== LT1 Save Editor (NFS:MW / Carbon) ===") if len(sys.argv) < 2: print("Usage: python lt1_editor.py <savefile.lt1>") sys.exit(1) }") def save(self