void Assign(HeroAI hero, Lane lane)
public class SvenAI : DotaAIController
public List<HeroLog> radiantHeroes; public List<HeroLog> direHeroes; public int radiantKills, direKills; public float duration; public List<TowerEvent> towerDeaths; Map Dota 6.85 Ai
public class DotaAIController : MonoBehaviour void Assign(HeroAI hero, Lane lane) public class SvenAI
Laning, Farming, Pushing, Retreating, Roaming, TeamFight, Buying void Assign(HeroAI hero