Save Editor Online Instant

.panel-header background: #f8fafc; padding: 1rem 1.5rem; border-bottom: 1px solid #e2e8f0; font-weight: 600; font-size: 1.1rem; display: flex; justify-content: space-between; align-items: center; flex-wrap: wrap; gap: 0.5rem;

<script> (function() // DOM elements const inputEditor = document.getElementById('inputEditor'); const outputEditor = document.getElementById('outputEditor'); const applyBtn = document.getElementById('applyChangesBtn'); const downloadBtn = document.getElementById('downloadBtn'); const clearBtn = document.getElementById('clearBtn'); const formatJsonBtn = document.getElementById('formatJsonBtn'); const copyOutputBtn = document.getElementById('copyOutputBtn'); const fileLoader = document.getElementById('fileLoader'); const fileStatusSpan = document.getElementById('fileStatus');

// Download output content as .save file function downloadSave() const content = outputEditor.value; if (!content.trim()) alert('Nothing to download. Edit or load some save data first.'); return; const blob = new Blob([content], type: 'text/plain' ); const url = URL.createObjectURL(blob); const a = document.createElement('a'); a.href = url; a.download = 'edited_save.sav'; document.body.appendChild(a); a.click(); document.body.removeChild(a); URL.revokeObjectURL(url); fileStatusSpan.innerText = '📁 Downloaded'; setTimeout(() => if (fileStatusSpan.innerText === '📁 Downloaded') fileStatusSpan.innerText = '✏️ Edited'; , 1500); save editor online

h1 font-size: 2.5rem; font-weight: 700; background: linear-gradient(135deg, #1e293b, #3b82f6); background-clip: text; -webkit-background-clip: text; color: transparent; margin-bottom: 0.5rem;

<div class="footer"> <span>Save Editor Online — compatible with Stardew Valley, RPG Maker, JSON configs, plaintext saves, and more.</span> </div> </div> .panel-header background: #f8fafc

textarea width: 100%; font-family: 'SF Mono', 'Fira Code', 'Cascadia Code', monospace; font-size: 0.85rem; line-height: 1.5; padding: 1rem; border: 1px solid #cbd5e1; border-radius: 1rem; background: #fefce8; resize: vertical; transition: 0.1s;

, "world": "currentMap": "forest_entrance", "difficulty": "normal" padding: 1rem 1.5rem

button.warning background: #b91c1c;