Strike Fighters 2 -all Games Expansions Campaign Customizer The Game | Top 50 Exclusive |

They were black, tailless shapes with no transponder codes. The game’s internal identification system labeled them:

At the corridor’s end: a hangar. Not a 3D model from any expansion—a real satellite image texture, stitched into the terrain by the Customizer. They were black, tailless shapes with no transponder codes

The Customizer let her fine-tune everything: squadron fatigue, weather patterns, ground radar fidelity, and even the "AI aggression coefficient" for each wingman. She set historical accuracy to 98%—realistic failures, limited munitions, no respawns. They were black